Tuesday 10 September 2013

Axemastered

Hola brethren, 
 
back from axemaster last weekend in hampton, well done to ivan for taking it out, and thanks to nick for running it.
i unfortunately, did not have such a great run of luck this weekend, but spoiler alert aside, lets see what happened. also a little thin on photots, so just bear with me. my list is in the previous post. firstly, they encouraged you to bring baked goods, so - and im sure im not the only nerd who spent the fri night before baking with his missus - we converted some biscuits




and a special one, just for greg



first game was dawn attack vs aaron graham and his he. aaron is the current no 1 over here, and after seeing his he monster mash list at convic, i was in for a treat when he rocked up with - what he described as - a subpar list. certainly not a list to sneer at, he had a l4 on death with the book of hoeth, a loremaster with the ambush item in a unit of 20 archers, 10 archers, 3 rbt, 16 wlions, 10 helms with a prince - no banner of the world dragon - and 20 somehting pguard in 
the centre


aaron goes first and wisely hides behind a hill, for the most part. i if a foot t1, cascade, but dodge the hole and halve the helms. shooting doesnt do much. he then moves up into a stupid forest, and helms overrun after charging a spiderboss, exposing a flank. 




risky business with the pg ready to counter if my trukk goes for it. i go for it and smash em, but reform, and he obligingly fails a stupidity test with his pg in the fungus forest.



 i then foot the wlions and finish off with a dd, and hand my orcs around. was ready to get the trukk in the flank, but he threw a purple sun backwards -  really? you can do that? - and decimated em, so handed them away 

 
and it ended up a 10-10 draw

second game was blood and glory vs johannes and his we. he was rocking triple treeman - one ancient as general, bsb with doom arrow, l4 life, 4 units of gg, 6 treekin and an eagle or two. blood and glory conditions were once you were broken, your opponent gets full pts for your army, less whatever you had killed. good times. johannes goes first

        
shoots some chaff, dodges rocks, feet, and flying gobbos. two very very disappointing shooting phases and a regrowth leaves me staring down the barrel of all three treeman.



 i assassinate his l4 with a spider boss, and the savages and a chariot go into the ancient and win, but fail to catch him by an inch. in return they are pulverised by treekin, and the trukk loses its banner to another treeman, bringing me from fortitude 5 to 3 and winning the game.


 not before i had pasted his bsb with a foot, and taken another banner, if only i had caught that treeman!!!!!! 17-3 against

by now i was quite drunk, and drew the jabe-erslythe and his beastmen. he had three l2's, one of which was slugtongue. flying doombull, a little chaff, gor horde and besti horde. heres what slugtongue killed before the game started

 
and i sobered up immediately. all on the left flank too, so i couldnt soften or delay the gor herd. for the 3rd game in a row i if a foot t1, cascade, but dodge the hole. kill a tonne of besties, and then roll a 1, and he smashes my already halved trukk. should have bailed out the characters into the savages.


  i chaff the besties all game and shoot them down to a handful, then the gor herd goes into the savages. 



hilariously it was a draw, but he wins the grind eventually. 


death snipes my l4, then sends the doombull into the trukk, doom and darkness ftw and its a 20-0 against.

 
needless to say i was crying in the shower on sat night.

game 4 was against vaughn and his ogres. watchtower. vaughn was an excellent dude, and i enjoyed this game a lot, despite being another immensely frustrating game. he had 2 kitties, some gnoblars, 6 yhetees, gutstar with bsb and scragg, blaster, stonehorn, 4 belchers, 3 mournfang and 6 bulls. he goes first and i clench a little, knowing full well how tough it would be to get the guts out the building


i cant get a hand off to try block the guts, so i know how this game is about to play out. guts go in, i throw savages against em until there are no savages left.

 
  i get a mangler through his yhetees, then a chariot and a pumper to finish the job. get a foot on his bulls, who flee through the mournfang and panic them off the board too. not bad. his blaster misfires t2 after killing a doom diver, rendering it a chariot. 


i kill the blaster, belchers and stonehorn eventually, and trollguts ftw when i shoot everything at the tower, and bounce off his regen. 



savages get wiped out, and there is only bsb on one wound, scragg, and 1 gut left on one wound. i send the trukk in.... 

 
and cant kill any of them. and yes, i sent the characters in and allocated my attacks correctly. i just couldnt kill em. he gets the watchtower and its a 13-7 against. sigh


game 5 is against beastmen again, and im praying to mork for just one win. my opponent had 3 chariots, med sized bestie unit with a l4 beasts, 10 hounds, 9 centigors with gorros warhoof (?), a giant, and 5 minis with a doombull. battle line, and he goes first.

 
he goes straight toward the gap in the centre between the two buildings. i foot a few besties, and clog up the centre hole with a pair of manglers. he then charges his centis through, pop both and get wiped out. i chaff up stuff, fail animosity on my spiders though, who have to charge.


i take care of his hounds, kill a chariot, make another flee, and do 5 wounds to the giant. chaff up the minos.


  he gets a transformation off and pastes my spiderboss, overrunning into the trukk. in my turn i dispell it, flank with savages, and paste em.


 trukk reforms. shooting takes care of more minis
a pumper catches the fleeing besties, and i shoot, foot and charge everything at the last mini - on one wound, and doombull...



but miss, scatter, and fail to charge with both, and its a 15-5. a win, but a frustrating win, with big points flapping in the wind. something of a motiff this tournament.

final game was battleline against vc. my opponent had 2x4 blood knights, one with flaming banner, one with blood keep, 8 black knights, 5 hexes, blender lord and baby vamp on horses, mounted wight king, loads of dogs and small skellie blocks. once again, my opponent goes first. i feel bad for my opponent, who was another awesome dude, but at his own admission played more 40k than fantasy, and was about to learn a harsh lesson about look out sirs. 


he moves up, i scroll a gaze on a mangler. i move up and chaff him up. foot and shoot some various cavalry, at the moment hes got all his characters in the blood keep banner unit for the ward, he moves em to the bk unit once the blood knights start taking wounds. my spiders actually do an excellent job and kill all his chaff. a spider boss heads for a fungus forest to fight some skellies

t2 i throw chariots and pumpers at the blood kngihts, dealing with them, then shoot enough black knights to lose a los for the vlord.
shoot a dd at the vlord, 3 hits, 3 wounds, 3 failed wards, dead vlord t2. what a jerk



i then snipe out his other vamp, and the army falls apart, and thats why theres only two photos. brutal. 19-1

 
ended up 22nd of 30something overall, my worst tourney showing for a while. disppointing, but thats the problem with this list (and ong) in a nutshell; if it works, it really works. if it doesnt, it really doesnt. and for some reason, it really wasnt working this weekend. its not like i made any ridiculous mistakes, although i shoulda chucked all my characters out the trukk vs jabe, it was just the most frustrating outcome for any wargamer - bad dice.

wah wah basically. good thing ive got all these other armies ay! but yeah, think ill be leaving the ong on the shelves for a while, in the meantime ill get up to speed with the lizo and shortly the new delves. then theres always the woc, and the return of ol rotbeard!
but stay tuned for more soon!

5 comments:

  1. You prompted me to pull out the rulebook to check. It would seem you *can* cast Purple Sun backwards, however the template is originally placed in the front arc of the wizard. So it will spend some of its distance travelling through the wizard himself, and he will have to take his chances with the effects...

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  2. yeah, thats how it was explained, and i can totally dig that. more of a facepalm i havent been doing it with my dprince

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    1. Man you have balls if you are willing to purple sun your own DP!! You know you will roll that 6. I really like your orc list bro. Maybe needs another combat punch?

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    2. Big block of trolls, just to spite Jimbo!

      Yeah farting Purple Suns works great with Elves (especially in White Lions presenting their Rear ;-)) but not so much other armies imo

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    3. we'll put the ong back in the 2400 pt pot, and give it a stir and simmer for now

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