back from axemaster last weekend in hampton, well done to ivan for taking it out, and thanks to nick for running it.
i unfortunately, did not have such a
great run of luck this weekend, but spoiler alert aside, lets see what
happened. also a little thin on photots, so just bear with me. my list is in the previous post. firstly,
they encouraged you to bring baked goods, so - and im sure im not the
only nerd who spent the fri night before baking with his missus - we converted some biscuits
and a special one, just for greg
first game was dawn attack vs aaron
graham and his he. aaron is the current no 1 over here, and after seeing
his he monster mash list at convic, i was in for a treat when he rocked
up with - what he described as - a subpar list. certainly not a list to
sneer at, he had a l4 on death with the book of hoeth, a loremaster
with the ambush item in a unit of 20 archers, 10 archers, 3 rbt, 16
wlions, 10 helms with a prince - no banner of the world dragon - and 20
somehting pguard in
aaron goes first and wisely hides behind a
hill, for the most part. i if a foot t1, cascade, but dodge the hole and
halve the helms. shooting doesnt do much. he then moves up into a
stupid forest, and helms overrun after charging a spiderboss, exposing a
risky business with the pg ready to counter if my trukk goes for
it. i go for it and smash em, but reform, and he obligingly fails a
stupidity test with his pg in the fungus forest.
i then foot the wlions
and finish off with a dd, and hand my orcs around. was ready to get the
trukk in the flank, but he threw a purple sun backwards - really? you
can do that? - and decimated em, so handed them away
and it ended up a
second game was blood and glory vs
johannes and his we. he was rocking triple treeman - one ancient as
general, bsb with doom arrow, l4 life, 4 units of gg, 6 treekin and an
eagle or two. blood and glory conditions were once you were broken, your
opponent gets full pts for your army, less whatever you had killed.
good times. johannes goes first
shoots some chaff, dodges rocks, feet,
and flying gobbos. two very very disappointing shooting phases and a
regrowth leaves me staring down the barrel of all three treeman.
assassinate his l4 with a spider boss, and the savages and a chariot go
into the ancient and win, but fail to catch him by an inch. in return
they are pulverised by treekin, and the trukk loses its banner to
another treeman, bringing me from fortitude 5 to 3 and winning the game.
not before i had pasted his bsb with a foot, and taken another banner,
if only i had caught that treeman!!!!!! 17-3 against
by now i was quite drunk, and drew the
jabe-erslythe and his beastmen. he had three l2's, one of which was
slugtongue. flying doombull, a little chaff, gor horde and besti horde.
heres what slugtongue killed before the game started
and i sobered up immediately. all on the left flank too, so i couldnt soften or delay the gor herd. for the
3rd game in a row i if a foot t1, cascade, but dodge the hole. kill a
tonne of besties, and then roll a 1, and he smashes my already halved
trukk. should have bailed out the characters into the savages.
the besties all game and shoot them down to a handful, then the gor herd
goes into the savages.
hilariously it was a draw, but he wins the grind
death snipes my l4, then sends the doombull into the trukk,
doom and darkness ftw and its a 20-0 against.
needless to say i was crying in the shower on sat night.
game 4 was against vaughn and his
ogres. watchtower. vaughn was an excellent dude, and i enjoyed this game
a lot, despite being another immensely frustrating game. he had 2
kitties, some gnoblars, 6 yhetees, gutstar with bsb and scragg, blaster,
stonehorn, 4 belchers, 3 mournfang and 6 bulls. he goes first and i
clench a little, knowing full well how tough it would be to get the guts
out the building
i cant get a hand off to try block the
guts, so i know how this game is about to play out. guts go in, i throw
savages against em until there are no savages left.
i get a mangler
through his yhetees, then a chariot and a pumper to finish the job. get a
foot on his bulls, who flee through the mournfang and panic them off
the board too. not bad. his blaster misfires t2 after killing a doom
diver, rendering it a chariot.
i kill the blaster, belchers and
stonehorn eventually, and trollguts ftw when i shoot everything at the
tower, and bounce off his regen.
savages get wiped out, and there is
only bsb on one wound, scragg, and 1 gut left on one wound. i send the
and cant kill any of them. and yes, i sent the characters in and allocated my attacks correctly. i just couldnt kill em. he gets the watchtower and its a
13-7 against. sigh
game 5 is against beastmen again, and
im praying to mork for just one win. my opponent had 3 chariots, med
sized bestie unit with a l4 beasts, 10 hounds, 9 centigors with gorros
warhoof (?), a giant, and 5 minis with a doombull. battle line, and he
he goes straight toward the gap in the
centre between the two buildings. i foot a few besties, and clog up the
centre hole with a pair of manglers. he then charges his centis through,
pop both and get wiped out. i chaff up stuff, fail animosity on my spiders though, who have to charge.
i take care of his hounds, kill a
chariot, make another flee, and do 5 wounds to the giant. chaff up the
he gets a transformation off and pastes my spiderboss,
overrunning into the trukk. in my turn i dispell it, flank with savages,
and paste em.
trukk reforms. shooting takes care of more minis
a pumper catches the fleeing besties,
and i shoot, foot and charge everything at the last mini - on one wound,
but miss, scatter, and fail to charge with both, and its a 15-5. a
win, but a frustrating win, with big points flapping in the wind. something of a motiff this tournament.
final game was battleline against vc.
my opponent had 2x4 blood knights, one with flaming banner, one with
blood keep, 8 black knights, 5 hexes, blender lord and baby vamp on
horses, mounted wight king, loads of dogs and small skellie blocks. once
again, my opponent goes first. i feel bad for my opponent, who was
another awesome dude, but at his own admission played more 40k than
fantasy, and was about to learn a harsh lesson about look out sirs.
he moves up, i scroll a gaze on a
mangler. i move up and chaff him up. foot and shoot some various
cavalry, at the moment hes got all his characters in the blood keep
banner unit for the ward, he moves em to the bk unit once the blood
knights start taking wounds. my spiders actually do an excellent job and
kill all his chaff. a spider boss heads for a fungus forest to fight
t2 i throw chariots and pumpers at the
blood kngihts, dealing with them, then shoot enough black knights to
lose a los for the vlord.
shoot a dd at the vlord, 3 hits, 3 wounds, 3 failed wards, dead vlord t2. what a jerk
i then snipe out his other vamp, and the army falls apart, and thats why theres only two photos. brutal. 19-1
ended up 22nd of 30something overall,
my worst tourney showing for a while. disppointing, but thats the
problem with this list (and ong) in a nutshell; if it works, it really
works. if it doesnt, it really doesnt. and for some reason, it really
wasnt working this weekend. its not like i made any ridiculous mistakes,
although i shoulda chucked all my characters out the trukk vs jabe, it
was just the most frustrating outcome for any wargamer - bad dice.
wah wah basically. good thing ive got
all these other armies ay! but yeah, think ill be leaving the ong on the
shelves for a while, in the meantime ill get up to speed with the lizo
and shortly the new delves. then theres always the woc, and the return of ol rotbeard!
but stay tuned for more