Hola, and welcome.
Apologies for the radio silence, but don’t fret, plenty of nerdly activities going on here. also, apologies for the various forthcoming fonts, thanks to a sloppy cnp job. enough!
So first up, a batrep
of sorts. Recently, our beloved Greg 'the jerk' g-field made the
decision to swim the tasman and find a hobbit hole of his own to fill
with greglings. So as an emotionally charged farewell,
shirts off hosted a 6 player, 3k a side game of triumph and treachery to
see him off, entitled 'Jerk Off'. As you do. Suffice to say, it was a
long day, and a lot of fun.
Of the 6 of us playing,
I think maybe 2-3 had played T&T before, and thanks to our Jib Jib
for bringing his set along, and steering the ship when questions came
up. We didn’t bother with teams or formal alliances, well certainly not to start with -and pushed a couple tables together longways to give a 8x6 surface. add a lil too much terrain, and voila.
but I do have copies of everyones lists:
mine was:
Slann
Mage-Priest: Wandering Deliberations; Harmonic Convergence; Soul of
Stone; Becalming Cogitation; Channelling Staff; Obsidian Lodestone;
Battle Standard Bearer 495
Skink Priest: Dispel Scroll; Lore of Heavens 90
Skink Priest: Cube of Darkness; Lore of Heavens 95
Saurus Scar-Veteran: Dragonhelm; Dawnstone; great weapon; light armour;
Cold One 145
Saurus Scar-Veteran: Armour of Destiny; great weapon; Cold One 154
12 Skink Skirmishers 84
12 Skink Skirmishers 84
12 Skink Skirmishers 84
12 Skink Skirmishers 84
24 Saurus Warriors: Spawn Leader; musician; standard bearer 294
24 Skinks: Skink Brave; musician; standard bearer 140
24 Skinks: Skink Brave; musician; standard bearer 140
Bastiladon 150
Bastiladon 150
26 Temple Guard: Revered Guardian; musician; standard bearer (Razor
Standard) 439
3 Terradon Riders 105
3 Terradon Riders 105
1 Salamander Hunting Pack 80
1 Salamander Hunting Pack 80
dave's was
Spell weaver,
Lvl 4 death, 4++ power scroll death magic, elven steed.
Spell singer
lvl 2 metal, scroll
Glade Captain
hail of doom, enchanted shield, spear, starfire shafts, horsey
3x12 glade guard full command true flight
6 riders with hag bane
10 deepwood with hag
10 deepwood with hag
10 deepwood with hag
9 Wild Riders fcommand
8 sisters full command
4 treekin
2 eagles
8 way watchers
8 way watchers
gregz was
Slaughtermaster [250]
+ Talisman of Preservation [45]
+ Earthing Rod [25]
+ Level 4 Wizard [35]
+ Lore of Heavens [0]
+ great weapon [10]
= 365
Tyrant [210]
+ Armour of Destiny [50]
+ Healing Potion [35]
+ great weapon [12]
= 307
Bruiser [105]
+ Rune Maw [60]
+ great weapon [11]
+ heavy armour [4]
+ battle standard [25]
= 205
Butcher [100]
+ Dispel Scroll [25]
+ Opal Amulet [15]
+ additional hand weapon [2]
= 142
10 Ironguts [430]
+ Gutlord [10]
+ Bellower [10]
+ standard bearer [10]
+ Look-out Gnoblar [5]
+ Banner of Swiftness [15]
= 480
8 Ogres [240]
+ Crusher [10]
+ Bellower [10]
+ standard bearer [10]
+ Look-out Gnoblar [5]
+ ironfists [16]
= 291
6 Leadbelchers [258]
+ Bellower [10]
= 268
6 Leadbelchers [258]
+ Bellower [10]
= 268
3 Mournfang Cavalry [180]
+ Bellower [10]
+ standard bearer [10]
+ heavy armour [15]
+ ironfists [15]
= 230
3 Mournfang Cavalry [180]
+ Bellower [10]
+ standard bearer [10]
+ heavy armour [15]
+ ironfists [15]
= 230
1 Sabretusk
= 21
1 Sabretusk
= 21
Ironblaster
= 170
rhys' list was
Sorceror
Lord: Talisman of Preservation; Charmed Shield; Dispel Scroll; Third
Eye of Tzeentch; Flaming Breath; Level 4 Wizard; Lore of Tzeentch; Mark
of Tzeentch; Disc of Tzeentch 430 Chaos Sorceror: Obsidian Trinket; Skull of Katam; Lore of Fire 140
Exalted Hero: Armour of Destiny; Scaled Skin; Mark of Tzeentch; great
weapon; Battle Standard; Daemonic Mount (barding) 271
17 Chaos Warriors: Standard of Discipline; Mark of Tzeentch; shield;
Aspiring Champion; musician; standard bearer 334
Chaos Chariot: Mark of Nurgle 125
Chaos Chariot: Mark of Nurgle 125
5 Chaos Warhounds 30
5 Chaos Warhounds 30
11 Forsaken: Mark of Khorne 231
Gorebeast Chariot: Mark of Nurgle 140
Chimera: Flaming Breath; Regenerating Flesh 275
8 Chaos Trolls: additional hand weapons 304
Hellcannon 210
4 Skullcrushers of Khorne: Banner of Swiftness; ensorcelled weapons;
musician; standard bearer
look familiar? rhys asked me to write a list to take is why
jib jib bought the bette midler high elves
Stardragon
Dragon mage
Griffon BSB
Flamespyre
Frostheart
2 Skycutters
14 SHs
6 DPs
3x5 Reavers
and to round it off, johannes bought the evil stunties out for a spin
Sorcerer-Prophet
Lore of Death; Magic Level 4; Blood of Hashut; Enchanted Shield,
Talisman of Preservation, Earthing Rod, Bale Taurus @ 620
Infernal Castellan
Shield; Battle Standard
The Mask of the Furnace @ 197
Daemonsmith Sorcerer
Lore of Fire; Magic Level 1; Charmed Shield, Dispel Scroll @ 125
Daemonsmith Sorcerer
Lore of Fire; Magic Level 1; @ 95
Hobgoblin Khan
Spear; Shield, Giant Wolf @ 60
Hobgoblin Khan
Spear; Shield, Giant Wolf @ 60
40 Chaos Dwarf Infernal Guard
Great Weapons; Shield; Full command @ 632
10 Chaos Dwarf Inferal Guard
Musician, Champion @ 142.0 Pts
20 Hobgoblin Cutthroats
Bow; Full command @ 122
1 Deathshrieker Rocket Launcher @ 100.0 Pts
1 Deathshrieker Rocket Launcher @ 100.0 Pts
1 Magma Cannon @ 145
1 K'daai Destroyer @ 325
1 Chaos Siege Giant @ 275
So some pretty tough
lists for a big game, I was definitely regretting not taking something
harder, but I had just finished painting the lizo and wanted to give em a
spin, so what the hell.
Onto deployment, and
poor johannes and I were left with the centre deployments, but got to
set up last.
We had daves woodies in the corner, who quickly realised
there wasn’t anywhere to run, hide or dance. On
the other side of me was gregs ogres, set up an inch away, and ready to
run me over asap. On the other side, rhy's woc were arrayed up against
daves gunline, johannes in the middle looking towards james' monster
mash flying v.
Kind of hard to see
whats going on, but you only need a cursory view to see that a couple of
alliances were in order; pronto! With the woc bearing down on them, and
with ogres around the corner, it didn’t take
long for the lizo and woodies to realise they both appreciated the same
things, forests, nature, and being undisturbed. Likewise similar
alliances were being forged between the chaos dwarves and woc, scheming, as you can see up above.
while
with typical elvish arrogance, the helves figured they
could beat everything themselves with all their monsters, and no one in
their right mind would attempt an alliance with someone known as the
jerk.
So bear with me here, this was a while ago, a lot happened, and I was very drunk by the end of it. So highlights only!
James goes first, and
sends his biggest gribbly into johannes' horde of infernal guard, along
with a skycutter. Eventually, it ends badly for the dragon, once the
kdaii gets in the mix. Dave's woodies shoot
the bejeesus out of a chim, but leave it alive on one wound, free for
some rampaging. And rampage it does, smashing some elves, and
overrunning into more. Fortunately I get to go before greg, chaff him up
thoroughly, and shoot some things. I also send a cowboy
out to intercept and counter charge the chim if I get to go before rhys
or dave next turn. The ogres go last, rearing to charge into me, but I
play a card where he cant, and he tries to redress his ranks, and shoots
and magics a laserdon off instead
Turn 1 took about 2
hours, so turn 2 got a lil quicker, and I started to pour a lil liquor.
From turn 2 it starts to turn a little more political, as secret
alliances are struck and broken.
James splits his
army and pushes most of the unengaged stuff towards gregs flank.
Johannes' curry is favoured by one and all, as his warmachines strike
fear across the board. I fail some panic and lose a tonne of chaff, but
cowboy comes through and kills the chim, cementing
the lizo/we alliance. Rhys moves up and gets shot and chaff, but
invincible bsb shoulders his way forward, intent on singlehanded killing
all the elves.
Dave shoots and chaffs back, and manages to snipe off
the disclord, rendering the trolls completely useless
for the rest of the game. Kind of like my terradons, who panicked early
on, and leg it all game. gregs gutstar makes some kind of mystery
impossible charge into my temple guard, who get butchered, but last few
hold on snakes. I wandered off to fix myself a
drink once this happened and came back to the loss of 22ish temple
guard. Be enough to drive anyone to drink
Turn 3 after lunch, and
the beers come out. More deals were pencilled out during the break,
whether they would come to fruition, who knows!
The helf/cdwarf grind
grinds on, as a flanking silver helm unit line
up a unit of bulls. One of my skink cohort kills and runs down a woc
chariot, ending up perilously close to the cdwarf artillery lot. Despite
our lunchtime mega burger entente and subsequent pleas of innocence (I
had to pursue the chariot to get any pts), johannes
doesn’t like the look of my intentions and slams the remaining 10ish
from the horde into my skinks. my skinks haul off and kill 6, and a comet later comes down and kills the rest. one cowboy goes down the hill into 2x2 crushers, kills 1, and pops the banner when they flee, only to later reform and back away
Much wailing and gnashing of teeth. Greg
tries to move around me, I do the sneaky with dave, nominate him as my
magic opponent, and he lets all my buffs through lol. Get a double
wildform on 24 skinks, but greg blocks me from shooting his gutstar boo.
I block off his
whole army, and dave magics lots off in his phase. Johannes deals with
james, and james tries to deal with gregs other flank, but his bulls
over there hold
From
here its all a bit of a blur.
it would appear gregs ogres stand around in front of me, i may have played the cant charge me card again?
Dave gets wrecked by bdmbsb, and has very
very little left at the end of the game. I tell him to shoot my tg for
the pts, as ive been giving him all my cash throughout the
game as I didn’t have enough to be in contention and he did.
By now james and rhys
are quietly sitting in their respective corners, but as far as I can
remember there werent really any big swings, although dave did manage to
kill the bsb with shooting. I go last and despite
having a reasonable amount left, I have no cash or vps and cant pick up
any pts, so it ends up going to johannes in the end, with dave 2nd I
think and rhys 3rd.
but the real winner on the day, was greg
he loved it. or at least thats what it looked like to me. everything was a little blurry
all the best buddy, therell always be a very special place in my heart
So we gave greg the trophy, half the nerds left, and you know what we did after playing a 6 player, 18k game of t&t?
We played another one.
3 player 2k, no lord.
Ogres vs lizo vs cdwarves. Hannes took a nasty list, kdai, magma cannon,
same horde of warriors, and ran at greggy in the middle.
I fanned out
and waited for them to smash each other, and
pick up the pts. Exactly how I play a lan lololol. That’s pretty much
how it panned out, guts get thrashed by magma cannon, kdaii gets king
hit with an ironblaster.
I kill a unit of 8 bulls with shooting and
lasers, then get all the pts for the guts and the
characters, as johannes leaves them with a champ and a pair of wounded
characters. chur bro
. I get a lil chaff from hannes too, but have all my army bar a
laserdon left, and I win convincingly. Much better!
so there we have it, jerk off. next time ive got some pics of the finished lizo, as i wander through the crafts buffet that is my painting table. so stay tuned - and take your shirt off