Wednesday, 29 January 2014

Shirts off at cancon - take 2

gidday gang,

fresh back from cancon in canberra, apologies for the false start to this post, damn internets.

 cancon! a hell of a trip, 8 games, good times, lots of laughs, more jewels from the mouth of ivan, and most importantly; lots

and lots

 and lots

of nerds. this was one of the two halls, all sorts of games, stands, second hand stalls, and cosplay girls. good times

130 players, and my first round was against a fellow victorian, that charming devil, mr short shorts himself, nick gentile and his he!
dawn attack, and left to right hes got 10 helms, 20 swordies with a loremaster, 5 reavers, 10 princes with bsb, 5 more reavers, 4 bolties across the backline, 21 sea guard with a l2 beasts, and a regular chariot. my list is as per last post.

he goes first, moves up a touch, and shoots some driders.

 i shoot off some reavers, roadblock the princes - we were playing the ridiculous half building in the centre as a tower + dangerous terrain - with harpies, and swing to the left

he kills the harpies, and reforms to face the left. i lose more driders and witch elves are baited off the board by the lone reaver, getting dick moved after a failed frenzy test and his helms breath a sigh of relief

they come on and get shot some more, while the helms head for the hills, with rbts and my sorceress's warlock bunker on the to-do list. then i make a pair of flank charges, exes into the princes, and corsairs into helms. i get a soulblight on the helms, and the corsairs let them flee off the board and reform. in the other combat unfortunately, i fluff my rolls pretty epically, and he holds

 archers go into the flank, and swordies into the driders. doesnt go well for either, but at least the remaining executioners get away. witches get shotto death, leaving a very angry death hag

death hag literally runs for the hills, hidden from all but one boltie, which was enough to finish her sadly. likewise the rallied executioners. i zip the warlocks out for an amber spear down the flank of his princes, but makes a ward on the 2nd wound. did take out a boltie with mine

i doombolt a few swordies, but they go into the corsairs wildformed. hold for one round, but even with a soulblight i cant do the wounds and the corsairs are wiped out

ends up a 20-zip against, and not how id wanted to start the day. although im glad it was gentile, hes a dream, who while caning me, every photo has a different classic warhammer pose. definately definately learnt to respect loremasters though, just get so much done in a magic phase, and theres no way to stop all of it.

 next up was battleline vs chaos dwarves. he had 14 wolves with a pair of khans, 20 sneaky gits, 2x40 archers, 25 ironsworn with l3 hashut and bsb, and a kdaii. he goes first, kdaii goes full steam ahead, and he shoots off my smaller drider unit on the left

lil gap here, but kdaii charges through harpies, into rbt, then into exes. made my facepalm of the tournament when i forgot i had ogre blade hag in the unit, couldnt see her through all the big ol swords. nevertheless, when i remembered she had no problems killing a kdaii, although the exes were severely depleted by this point.
witches go in the building as the bunker backs up and tries unsuccessfully a number of times for a final trans on his dwarves. driders shoot and force his wolves off the board and spend the rest of the  game hidden behind a hill

warlocks dance around trying to doombolt, and his dwarves go into the witches in the building. doesnt go well for the witches, who hold but step out next turn

witches get away i think, but last turn he if's something, cascades down the hole, and kills half the ironsworn. hungry for blood i manage to if both soulblight and doombolt onto the survivors, killing them all and leaving the bsb in the tower

ended up being a 13.7 to me, with the hags pulling their weight in a big way. got very lucky at the end there though, i didnt have the bodies to try and go after his big blocks.

next up was meeting engagement against tk. heres what i rolled 1's for

yes, thats my display board, its a long story. nonetheless, he goes first and castles in the corner. hes got 4 units of 11 archers, two big sword and board skelly blocks, tg unit with prince, 3 wizards, 2 on light, casket, 2x catapults, a hierotitan behind the building, and 3 stalkers. he goes first and shoots at some driders offscreen

my reinforcements come on, and i take a gamble with the large drider unit, making a long charge into the small archer unit with a l2. a wildform later and they go straight into the casket behind. success! to some degree, as my l3 eats a feedback scroll 5 dicing boosted wildform and he rolls 3 5's. 

no so much success, it turns out, when his titan counters. i get two wounds on the casket and two on the titan, he fluffs and i win combat. also shoots and caskets a lil bit

i fail a charge with the exes, both hags leave the sairs through a venom thicket, and both take a wound en route to their witch entourage. sigh. driders fail a fear test and with no wildform lose and flee. i shoot everything at the stalkers which came up last turn, but one remains. i do manage to doombolt off the wounded titan though. i throw harpies up to try get into catapults
they get shot and flee, and driders rally. exes are shot, and last stalker gets into a rbt

exes fail another charge, i get a soulblight on the tomb guard as a disincentive to charge the witches, and corsairs charge in and kill the stalker

he charges the witches with a regular skelly block, and shooting gets the exes to flee. while it only takes two turns for the witches to kill 40 skellies, he does kill both the wounded hags. heres how it looks at the end, with gentiles trademark making its way into shot

ended up an 11-9 against. some frustrating failed charges, and a failed gambit, but it was worth a shot and my opponent was a great dude.

day two starts with 3 table swaps and a half hour late, but hey - 130 players. battleline against lizos. he had 3 skink cohorts and a skirmie unit, 3 rippers and a hero on a ripper with the egg, - who had bloat toaded my large drider unit for some reason - a scarvet on carno, 26ish saurus, 18 temple guard with a loremaster slann, ancient steg and ten more skirmies. he goes first

nothing too exciting, just a general advance, a lil poison here and there. the rippers fly behind driders. in return, i move the driders behind them, and put harpies in front of the carno. absolutely cracker magic phase sees me searing doom off his ancient steg, and warlocks doombolt off all the rippers, leaving only the hero. shooting kills a few skinks

he panicks off the harpies with shooting, and the carno is free to charge exes, along with ripper hero in the rear. i challenge out the ripper and dont kill him with a unit champ, and the carno fails to hit. i get a couple wounds through, but then commit the hag to the dino hunt once driders had charged skink hero in the rear. he dies, and ogre blade hag kills the carno by herself, the rider gets slaughtered by exes

we shuffle around more, my witches slaughter some poor skinks in the building. a good round of shooting sends both drider units fleeing, but they rally

he fails a charge with saurus, and puts skinks in front. i charge skinks with both exes and sairs, wild form corsairs, and overrun into saurus in the forest. smash and catch next round while the remaining witches get magicked to death

i send the sairs over to try rescue the lone hag from the witches, and move everything else around to shoot and magic skinks.

get the skinks, but lose the hag to magic. ends up about a 14-6 i think? cant remember, great opponent though. probably should have waited till the tg went into the tower before charging the witches, but thats failed friendship tests for ya.

next up was blood and glory vs vc. top to bottom he has hounds, 2 vargulfs, two blocks of 40 skellies with a l2 and a baby vamp, then lord on dragon, 10 hexes and terrorgheist, and goes first
not much happens and in my turn i respond, him burning a scroll on an amber spear

 then; disaster! screaming takes off a rbt, causing my warlocks+3 to panic right onto the table edge, and fail to rally in my turn. from here it was panic mode, now i had no way to deal with his zdragon

 in the end, one skelly unit accounted for the driders and all the exes, breaking my foritude, with the bsb bravely fighting on by himself. the witches caught the hexes with an awful clip, with the ogre hag killing 6 by herself and crumbling the entire unit. here they are desperately trying to kill the dragon, to no avail

in the end i go down 18-2. unlucky. if it werent blood and glory id be castling in the opposite corner, but there wasnt room 9" in. nevertheless, my opponent was an awesome dude, who in the end won a prize for being such an awesome dude, pointing out to the to's after his opponent gave him full painting sports that 8 of his 80 skellies werent painted, losing his 20 painting pts (had to be fully painted)

game 6 was battleline and a de civil war. left to right hes got 10 gw shades, 6 driders, 6 driders and a beasts l2 on steed, 39 sairs with bsb, fleetmaster general + bloodwrack shrine, 20 sisters, l4 on peg with shadow, and 10 archers. he goes first and shoots my small drider unit off.

i doombolt the shades and send em panicking. shooting accounts for 5/6 driders. i final trans the sairs and kill 10, and harpies go full dickmove. also ping a couple wounds off the peg l4

he withers my exes and shoots a rank off. shades rally. i charge exes into driders and kill em all, reforming to face the flank. i doombolt the shades again, and move warlocks up to block lone drider. driders get into flank of sisters, but lose, and last two xbows hold on snakes vs witches. that wasnt the plan. shoot off l4

eventually sisters beat driders and then beat and catch witches. that 4++ parry is mean. i dickmove his corsair block with a hag, who loses and flees, and the sairs opt to pursue

 last couple turns i shoot all the sisters, and combo the soulblighted corsairs. kill bsb in a challenge and catch the unit

ended up a 18-2 to me, good times. fortunately my opponent had neither bolties or warlocks, while mine wreaked havoc.

game 7 was bftp vs mark audleys bretts. hes got 3x6 & 2x8 kotr, 2x10 mouted yeomen, a treb, 3 pegs, and lord bsb and l2 in the middle right big lance in front of the treb. he goes first and moves up. i do the same and shoot a few knights here and there

pegs go wide, harpies dickmove, and i pick on the rightmost knight unit with shooting. his left lance behind the hills lines up for a charge onto exes

 missed a bit here, exes kill the lance outright, pegs go through a boltie and into warlock bunker. i do five wounds for none in return, but he holds. large driders charge depleted knights and kill em all, but are flanked in return. i wasnt too worried with the witches waiting for their turn. started pciking on another lance, killing 4/6 and all the characters bail out into the last lance on the right

 witches go into left lance's flank after he failed to restrain, and obsidian hag kills 5 by herself. last drider of the unit of 5 charges the treb but fluff and dies. harpies flee from a bunch of failed terrain tests, and i doombolt 8/10 yeomen

 mark goes on the retreat, hiding the last pair of knights and yeomen behind a hill, while the remaining lance with all the characters back up, as do the executioners, i didnt fancy that with only 15 left. i leave my l1 out of los range to try searing doom his last lance, but dont and she gets shot instead. he starts some accurate counter battery fire, picking up both the remaining rbts, and witches fail a charge into treb

 he sends the last yeoman unit to go after the fleeing harpy, but cant nab it. moves back some more

ends up an 11-9 to me after comp, which i was happy with, given all the etc dice mark was rolling. speaking of which, this game i started having really, really really good dice. we were playing next to the to desk this round, and they were both watching. afterwards as we were talking about the game i was told by both that if it werent for the fact my dice are transparent, we would be having a lil chat, and they would be put in some water. it was incredible, ive never rolled that well

last game was vs de again, and a battleline. left to right he has 10 harpies off screen, 5 driders, hydra with bad breath, 10xbows, 18 exes with l2 metal, 18 bguard with l3 dark, 18 welves with hag bsb, 8 cold one knights, 10 more xbows behind the building, and 5 driders. hes goes first and shoots a drider from my big unit

 i shoot two of his driders on the left who panic, and get two wounds off the hydra with bolties. kill a rank of exes too. my exes make a long charge into his cold ones, killing 5 but they hold. i dickmove his witches with harpies, and our units of driders on the right chase each other round, with mine eventually killing his

 harpies get into a rbt, and his panicked driders on the left rally. welves charge harpies, and exes finish off cold ones. he gets a wound off a rbt with chillwind

 in return i if a doombolt at the exes, and kill all but 1 for no wounds in return. love warlocks. they also reform 3x2 in anticipation of being flank and rear charge by harpies and driders. my large unit of driders whittles down his xbows and shooting takes care of more black guard

 he sends the hydra down the flank to toast some corsairs, but they turn around and searing doom its face off. last 7 black guard + two sorcereressess(s) go 3x3 and witches go in and kill all the bguard, running the sorcs down. his witches had killed a rbt and overran off the board, but once they came back on they were all shot to death over two turns. last ex runs off and is shot down by driders.
3 driders and 10 harpies charge the warlocks, i lose nothing, kill all the driders and 6/10 harpies lol

 i put the depleted sairs into the forest with 3 characters and fail a charge with the witches onto the xbows in the building

and it ends up an 18-2 to me i think. managed to exploit the inherent weakness of mmu and just ganged up on one unit at a time. again, my opponent lacked my warlocks, rbts, and ridiculous dice. if'ing doombolt and making warlock ward saves like a boss.

so thats it, it was won by a brett player, i ended up achieving my three tasks - although the 11 year old did pretty well - and came 45/130. shirts off warhammer did pretty well overall, well done to greg for coming 4th, along with highest ranked victorian and dark elf, and well done to johannes coming10th, ivan coming 12th, james coming 15 and nick and i 43&45. special thanks to greg for sorting all of it out for us, and johannes for saving both me from a bull ant nest, and nick from being locked inside our room. got a mad macguyver streak buddy.

good times, lots of super friendly nerds, and loads of laughs. bring on cancon 2015!
next up, whats coming up on shirts off! so stayed tuned, and take it off

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