Sunday, 16 December 2012

sok finals


alright, so fresh from the finals, whilst fresh in the mind. first round, and its those familiar tks! bar the prince kit - d/h & shield - its the usual l4, chariot prince, 7 chariots with +1m, 2x20 skarchers, 2x10 skhorse, 2 kitties, titan and casket. boy i rue the day that man left gw with a casket in his clutches.

poor greg goes first. i say poor not on account of wealth, but luck. ifs smiting as his first spell i think, and then falls down the hole. at least it wasnt b&g buddy. shoots a mangler too


i launch a pumper at his horses, while the other one - proxied btw by woc chariots if you wuz wonderin'. i send the other around to try nab the casket.
then, in its inaugural game, for its very first shot, my homemade lobba hits his titan, and 5 wounds later its officially a king hit. i was so very pleased to see what i had been plotting the entire time i sculpted it. on the other hand, the homemade dd panicked at the loss of the mangler. cant win em all. the other on nibs a couple wound on the centre kitty i think. something does
pumper wins the combat by a lil


chariots send the spiders off the board, and redirect in to pumper. come get your free points everyone. stalkers hear the dinner bell and pop up for some revenge. the wounded kitty crumbles to bits. he starts to if the casket for a couple turns, much to the detriment of all remaining chariot style vehicles.


hey, ive got an idea. ill foot half(-ish) the chariots. not to be outdone, the homemade lobba begins to hit the casket for a couple turns, then the prince after that, maybe 4/5 hits for the game? anyway, cant wound the poop casket, cos its the toughest thing in the warhammer world. tougher than a steam tank, or 6 turns of 40k with charlie.


despite fighting them constantly, those kitties surprise me sometimes. like this naughty kitty, who did 9 breath weapon wounds to the trolls. good thing i had my jammies on, and snake eyed the re roll. 


waaaagh! the trukk saw a cat on the road, and swerved for it. popped, reformed, and sent trolls after stalkers. savages stop for a quick chat with the skarches for directions, before heading off after the casket.


chariots run away after another visit from a certain foot. the lone remaining troll may look quite excited, but in reality he has no idea of the significance of his very existence


i get the casket and its a 13-7. and to make it even better, the to did a mcdonalds run! good on you g.
hilariously by the time we finished, our other top 4 opponents were only turn 2 i think? anyway we had an hour and a bit to kill and had a chance to eyeball their listsa little lol

next up was the he rematch, one id been waiting for. had a much better game this time, hed ditched the light council and had life l4, mounted noble and bsb in a unit of 8 s(ilver)helms, obligatory spear block, unit of 18sh s(word)masters with the itp banner, med and small archers,  16 ish w(hite)lions, horse chariot and pair of eagles. he goes first.


no falling down the hole here unfortunately, as the throne of vines goes up, and f2s on the smasters for some reason. think he nabs and mang with shooting and blows up the other with an eagle later. 


he destroys foot with that damn scrolls, and i pump a few shelms. the other pumper stays locked in a ferocious tickle fight with the other eagle for a few turns till a chariot shows up. i smash his l2 archer bunker with waaghtillery and send it fleeing, but they rally on the edge


some moving about here. a few tumble weeds


then a waaaagh! trolls make it to the spears, trukk fails vs chariot, and sorcbuns fail vs smasters, but are handed up instead. spiders fail animosity and die to wlions. trolls win by a lil, but assassinate his l4. i take back what i said about them being inept assassins. i nab a few more shelms and wound both characters. dangerous terrain accounts for more


chariot flees from shelms, trolls keep grinding, his smasters dont charge. wlions kill pump and eventually a dd


chariot rallies, i hand the trukk over, and get an ere we go on the sorcbun combat, who win along with the trolls. 


more failed charges, and more failed terrain tests, bsb and another couple shelms die. trukks in combat, sorcbuns win, but dont catch. good thing fleeing troops give away pts


i kill the last shelm and spears. victory to the greenskins, to the tune of 15-5


going into the final round, and im in the lead. my doc opponent isnt confident with the match up, and im praying to the dice gods.
do i really need to go through the list? thirster with everything, 2x30 letters, 2 heralds, 1 bsb with -2 casting banner, 6 flounds, furies, crushers, and fiends. oh and a tz l2 with 10 horrors. he goes first


 heres a photo of his t2. hed moved both letter blocks up, and then cheekily glean magicked the hand to move one even further, so i had to put sorcbuns in its face to stop a combo on the trukk.
what this also meant, is i had 1 turn to kill the thirster, before i lost the game. queue homemade lobba.
direct hit, wound, thirster wards it. curses. 2nd lobba hits, wounds, wards it. so unimpressed. mangler goes through a letter unit for 4 wounds. boo. chariot kills a fiend tho, as do the spiders. ruh roh


whoomph. goodbye savages, fortunately, the way the chariot was positioned meant he could only attack the blorc in the unit. killed it easily, but gave me a turn. trukk fared better, but chariot didnt. on the unseen left flank, basically everything dies eventually. despite a cheeky hand to move a lobba


 i clear out the furies and reform. chariot hits thirster for no wounds. pumper kills crusher. warboss takes 2 wounds.


savages die and letters pursue off the board. thirster overruns. trukk holds


trolls and pump try to save the day, but general dies and thirster rezzes errone out. boo. in the end i had a mangler and a dd left, and lost 19-1


two things here that cost me not only the game, but the tournament, was taking hand over ere we go, and nick making a pair of 5+'s. ah warhammer.
but i ended up second equal with greg, which was tie broken down to 3rd. only 1 pt between us and the he player who came first, and 1 pt below us was doc. tight. ah well
did end up winning best painted for the waaghtillery, picking up a voucher for wh $, so thats mean.

so there we go, swoard of khaines all done. the club are hosting another one next year, so we'll see how that goes. might take the woc to the nec one. thanks to the dudes that ran and organised it too.
so better get started on them crushers next, and back to the lizo grind. it just never ends eh

2 comments:

  1. Awesome work bro well done. Did you miss Reagan in the last three games or do you still prefer double trouble?

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  2. i think it illustrates the problem with double trouble - on paper, its terrifying. but when it doesnt perform, you get a thrister ruining your entire army. dont know if reagan would have helped in the last game, but yeah, dunno where to go from here with ong at the mo

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