Friday, 5 June 2015

The Sultry Sirens of Shirts Off Warhammer...

so its been ages. no time to explain! heres something to give you nightmares, perfect for moonstruck tomorrow! Presenting the Sultry Sirens of Shirts Off Warhammer...


more updates soon! maybe! hopefully!

Saturday, 31 January 2015

Shirts off at Cancon 2015

hola gang, long time no blog

so back from cancon last weekend, good times!

swedish comp with a range of 10-16, with 150 pts per point of difference. still on the lizo vibe, i took a 15.3;

Saurus Oldblood
+ Glittering Scales
+ Talisman of Preservation
+ Potion of Foolhardiness
+ great weapon
+ Cold One
Slann Mage-Priest
+ Focus of Mystery
+ Ironcurse Icon

Skink Priest
+ Dispel Scroll
+ Lore of Heavens
Saurus Scar-Veteran
+ Armour of Destiny
+ great weapon
+ Cold One
+ Battle Standard Bearer
Saurus Scar-Veteran
+ Dawnstone
+ Dragonhelm
+ great weapon
+ light armour
+ Cold One

23 Saurus Warriors
+ Spawn Leader
+ musician
+ standard bearer
20 Skinks
+ Skink Brave
+ musician
+ standard bearer
20 Skinks
+ Skink Brave
+ musician
+ standard bearer
16 Skinks
+ Skink Brave
+ musician
+ standard bearer
13 Skink Skirmishers
23 Temple Guard
+ Revered Guardian
+ musician
+ standard bearer
  + Razor Standard
8 Chameleon Skinks Bastiladon
+ Solar Engine

had some mixed success with the list in the run up to cancon, but was pretty happy and felt it was a solid list. aside from the one dayer i went to and cascaded my slann 3/3 games. but we wont discuss that. now onto the games!

Game 1 was dawn attack vs tk. He had l4 nehek, king with ward and gw, herald bsb, 2x3 chariots, brick of skellies, 20ish archers, 2x5 horsemen, 3 snake riders, kittie, titan, casket and skullapult. Pretty standard tks. I had my bsb, saurus, and dawnstone cowboy on the left, everything in the centre. He had his chariots opposite them, and everything else centre right

Nothing too exciting early on, rus dodged flaming skulls until they were close enough to send the scar vets elsewhere. Moved up a lil, big hill in the centre blocked any charges for now. 

 At some point, it all goes bananas. His snakes come up, he cascades his hierophant, and I poison off the kitty with one round of shooting with two units. yikes! 

Skelly block comes up and I go in with tg and a couple cowboys and paste em. hiero goes through a cohort and winds up in the slann bunker. fortunately the temple guard finish off the skelly block in time and save the day 

 His chariots get a skink unit and res out the other cowboy, catching him. 

Laserdon holds up the snakes in combat long enough for them to crumble, but gets catapulted off last turn. Ends up a 16-4 my way. great local opponent, and a strong start for me lizo

Game 2 was against skaven. One of the qld'ers and a very competent player, hes got a seer, fellblade warlord, bsb, assassin with mr2, two engineers, 3 darts, 2 units of slaves, clanrat bunker, small unit of 11 plague monks, 10 night runners, a tunnelling team, 2 doomwheels and 40 stormvermin. apologies for the bad angle on the photos. Battleline and I go first. 

Move up a lil, keep the flanks close as the doomwheels are on either end. Get off a fiery convo on the stormies and kill a few when he uses scroll of sheilding + mr2
In his turn he if's d13th and kills 18/23 temple guard. Then he cascades down the hole and kills a bunch more stormies. Huzzah!

My turn i do a cheeky terror bomb with the laserdon and the stormies flee. Re cast fiery con on them, and pelt them with lasers and soulquenches till they all die in a few turns. i also tempest the centre bsb bunker

One cohort fights a doomwheel to death and the other does a lot of misfires and rolls near the cammies with only a wound left and I take that out also.

 One slave unit panics off, I pick up plagues, all the darts, halve the bunker, then unforge the fellblade so he doesn’t get any ideas. 

I cant remember what stuff i lost, but its another 16-4 to me. another great opponent, with an admirable stiff upper lip

Game 3 vs ahktars green dwarves and meeting engagement. Hes got l4 big waagh, blorc warboss, 40 savages with bows, a couple of chaff characters, horde of gobbos, 2 manglers, 2 lobbas and a dd, chukka, 3 pumpers, 2 wolf chariots and 2 boar chariots. He sets up in a corner and I steal first turn

So, as soon as I saw this list, I knew what kind of game this was going to be. Put on your box, wadsworth, its dick punching time!
So the cammies go up and trigger the fanatics. At some point I tempest the gobbos, then convocate the rest. 

Dawnstone cowboy gets shot out after a failed charge, saurus get footed off the table along with bsb. Basiladon dies later on, I push forward tg. Then he switches to the old blood and nearly kills him. Blocks up the tg.

Old blood charges out into some waiting chariot, and ahktar crows the trap is sprung! He sends his manglers who had been backlining behind the savages through em, warmachines and chariots to get my oldblood. First one does 5 wounds and I save em all. 2nd one goes through and I die. 

I pick up some pumpers along the way and kill a mangler with shooting, on top of some chariots, chaff characters, warmachines and gobbo horde for a 13-7 loss. 

Some real corner hammer, but as he explained at the beginning of the game, it was some etc practice for him essentially. Ahktar is a great dude and I had an enjoyable game, but I definitely felt like he was to blind me with his nipples. We solved everything amicably, and pulled some surprises on one another, so I felt I did the best I could in that match up

Day 2, Game 4 was against darkies. Tough list, 2xl3's on dark, 2x10 cold ones, cauldron horde of witches with hag, mounted bsb and another noble on steed, and two driders of 5. my opponent was too hungover to make it apparently, so sent another guy in his stead, who was lovely, but quite new to warhammer i think. Cammies went on cauldron duty, and old blood squared off against a cold one unit

Old blood is off to the left, and went through entire unit and sorc in about 5 rounds. Cauldron got chaffed and shot and repeat. - Now we did play this wrong, we werent sure about whether I could target the cauldron with javs so we went to the to's who both agreed we could. 

 Later on I got some remarks from the armies actual owner which I politely pointed out we did get a ruling from the to's. shoulda been there huh? 

killed the hag and cauldron, bad overrun, saurus in the flank and got the witches' pts with magic.

dawnstone cowboy went into other unit of cold ones but couldnt get em all in time. went up 18-2, only had one cold one unit and a sorc left, lost very little, and another great opponent.

Game 5 against rowan keatings woodies. Hes got l4 metal, sisters on dragon and bsb, 2x6 wildies, 18 & 10 trueflight, 10ish dancers, 3 warhawk riders, 6 core horsemen, eagle or two. I go first, I think its blood and glory.

so this game was all about the laserdown ftw. Omg! First shot, 10 s6 on wildriders, vapes em. I also tempest his big unit of gladies who panic off the board. Arrange my skinks so the hawks cant land behind, I know hes trying to pin the slann bunker and trying to get other wildies round into em. 

He moves about, keeps trying to cast final trans and I keep stopping it. Eventually he cascades and loses the l4 to something else. I shoot off all the hwaks, and an iceshard on the last one kills it. I shoot a few of the other wildies before they overrun off the board. Dragon starts taking wounds. 

His ambushers come on and charge the slanns unit next turn. Dragon fails an 18" charge into em, phew.
Then, wildies come back on and line up the flank. Laserdon turns around - 9s5 hits vapes em too! I love you laserdon!!!!

I throw more poison at the dragon who flies off on one wound left, and that’s pretty much the game. Skink bunker fights off ambushers lol and it’s a 17-3 to me.

 Rowan was a great dude, and had an excellent attitude when his dice went south. more wicked opponents!

Game 6 was against simon turner's ogres, super nice dude, and another very experienced player. he had l3 heavens, l1 butcher, bsb, 2 hunters with harpoons, 4x3 guts, 2 kitties, 2x5 & 1x6 belchers, and a ironblaster.

First few rounds a pretty cagey, but my 13 skirmies with a cohort in support shot and panic off all 3 units of guts on the right flank. I move up and he moves back in the centre. 

Eventually I get around the flank and do 4/5 wounds to ironblaster with shooting, and laser off the last wound, but then he cannons off the dawnstone cowboy and then the oldblood. 

there are some failed and fled charges, and it’s an 11-9 his way. Failed a key stupidity roll on the oldblood that would have been an easy charge and easily flipped that score, but what can you do. prolly could have been more aggressive, but hindsight huh? simon goes onto to 3rd place, well done mate, hope to see you at your teams tourney in nsw

Day 3, Game 7 against lockies de monster mash. Not a good match up at all, dlord on a dragon with mr2 and ward, master on peg with flaming ward, master on manti with flaming ward, big drider unit, small cold one unit, small xbow unit, med corsair unit, l2 on heavens and 2 rbts and a hydra. So I cornered up. 

I didn’t do a good job and got a bit tangled, leaving my slann in a vunerable unit. definately the most regretful game of the weekend, could have easily sat the slann in a cohort right on the board edge surrounded by blocks, but i didnt.

 After literally ten minutes of deciding whether or not to fly off (and i dont mean this in a disrespectful way), he went for it and smashed through a tonne of pts. 

17-3 against, and this big win helped put him on 4th place overall. you're welcome locky

Last game was against tk again, this one with 2xl4s, one on light, prince, big and med skellie block, 3 chariots, 3 knights, necrosphinx, regular sphinx, colossus and titan, 20 archers and 3 carrion. 

I go first and get a couple wound off the necro with cammies before they flee from terror. Cohort get another couple wounds on it. Constructs move up, and I park my oldblood in front. He goes for it, gets double attacks, speed of light and tk soulblight on him…. No wounds. 

I take a couple rounds to kill him, then turn around and kill the titan.
Kitty goes into saurus and I grind it out with some jammy dice. Skelly block, chariots and snakes go into tg with slann in there via a cohort. Slann is in there after the necro flies around to threaten his bunker. I poison it to death.  

Carrion go in rear of tg combat and I hold, but they are directing all attacks onto slann. Skinks go into rear of carrions, and saurus with bsb in flank, and laserdon in the front.  I drain magic all the buffs off his snakes, then hand of glory the rus up to ws6. he manages to get my slann - cant believe those carrion are s4! But one tg survives, and I ruin all 3 of his units, winning the combat by like 17 and pop em all. 

his hierophant bails out, oldblood goes into remains of skelly archers and once again the laser is worth its weight in gold, blasting off the heirophant. Ends up another 16-4 my way, and 8/8 games with great opponents. stoked! makes a long, tiring, beer filled weekend of man dollies even more enjoyable lol.

in the end, i have a respectable amount of points to my name, 102 to be exact. enough to put me on 10th equal and top lizo there. well stoked with that, much better than last years paltry 41st lol. i dont think comp played a huge part, at most i gave about 60 pts, and gained about 200, so no complaints about swedish this year. first place went to a kairos doc list, and 2nd to a bloodthirster doc. also well done to our lot, with a certain mr scherpenhuizen top of the shirts off mob in 6th place with his woodies, and 2nd best painted (with a nagash as the prize for 2nd best painted!!!!! which i promptly bought off him lol) and joel, nick, jib jib and mal all 80+ pts. good times all round, thanks to my opponents, the to's and all the dudes i met there. got a metal casket of souls from the 2nd hand stall for 40 bucks too, stoked! hopefully my lizos havent floated off into space by cancon next year, cos im looking forward to cancon 2016!

so after 8 games of warhammer and a return car ride to canberra, mal crashes at mine and i have tues off work, so we decide to throw down, to see if the student can defeat the master.

 and its a crushing defeat for me. back to waxing cars and training montages. ill get you next time patel!!

 so thats it for now, back to painting and crunching lists. the usual really. next tourney is nztc 2015 in a month, so stay tuned for that, where we can hopefully wrangle the cup off those dastardly aussies and return it back to the motherland. until then, check out my woc contributing to the battle of heffengen despite me not being able to make it over on greg's blog
and until next time, take your shirt off! 

Tuesday, 16 December 2014

Shirts off update

gidday fam,

just a quick update before things get xmas busy.
so finally tidied up and rearranged the garage, enough room now for at least 6 tables and the fridge.

had a busy weekend the weekend earlier, turns out battlefield in a box forests are not a thing anyone stocks anymore, so off to the model train store for a $30 bag of trees

not those bags of trees! these!

bit of cardboard action and - for some reason - pink duct tape, add airbrush and mrs;

ran out of grey before i could finish the impassable piles, more photos on that soon when in done so you can tell whats going on. then the bravest man i know - peter caddy, fixed the hole in the roof like a boss

finally, now that weve got some trophies, a fairly haggard trophy board! keeping with the feng shui. 

so to celebrate we filled the garage full of nerds for a one day cancon practice

much fun was had, but none moreso than these three, well done to johannes in first, skilto in second, and that loveable giant dave in third. and sorry for initially getting the points wrong guys, i was drunk and failed at excel

and finally... finally.. finally got through basecoating and tidying up those high elves i was supposed to be painting. now to highlight and wash them all!

more on that later, i hope. other than that, thanks to my man sammy for picking up the shirts off warhammer nz twitter acc, get on there and follow him.

until next time, keep gaming - and take you shirt off!

Saturday, 6 December 2014

Shirts off at blood and glory

so, its been a while gang. soz! been busy painting helves the last couple months - some progress on that soon. in the meantime, got some batreps for ya.

blood and glory was the other weekend, 2k, panel comp, and 80 peeps registered. now id be the first to tell you i wont get out of bed for less than 2400 pts, but its slim pickings in victoria tourney wise atm, cancons a while away, and all our lot were going. go on then. at a pub in town, and run by a well loved ex gw manager, i thought id leave the filth at home for once and play to the comp pack. much to the surprise of everyone who walked past as i was unpacking my army, i thought it would be a nice opportunity to let the lizo out for a spin at their first tourney, now that the mrs and i were finished painting em. i knew it was the right choice when it turned out everyone's favourite mal patel was going to be in melbourne that weekend, and had a pass to join us at the venue on the sunday. stoked! 
so, after umming and ahhing for a couple weeks, a few practice games later i settled on:

Slann Mage-Priest [300]
+ Becalming Cogitation [25]
+ Harmonic Convergence [30]
+ Focus of Mystery [35]
+ Channelling Staff [15]
+ Battle Standard Bearer [25]
= 430

Skink Priest [65]
+ Dispel Scroll [25]
+ Lore of Heavens
= 90
Saurus Scar-Veteran [80]
+ Dragonhelm [10]
+ Dawnstone [25]
+ Potion of Foolhardiness [5]
+ great weapon [4]
+ light armour [6]
+ Cold One [20]
= 150
Saurus Scar-Veteran [80]
+ Armour of Destiny [50]
+ great weapon [4]
+ Cold One [20]
= 154

10 Skink Skirmishers [70]
+ Lustrian javelins and shields
= 70
10 Skink Skirmishers [70]
+ Lustrian javelins and shields
= 70
10 Skink Skirmishers [70]
+ Lustrian javelins and shields
= 70
20 Saurus Warriors [220]
+ Spawn Leader [10]
+ musician [10]
+ standard bearer [10]
= 250
10 Skinks
= 50

Bastiladon [150]
+ Solar Engine
= 150
21 Temple Guard [294]
+ Revered Guardian [10]
+ musician [10]
+ standard bearer [10]
  + Razor Standard [45]
= 369
5 Chameleon Skinks
= 65
6 Chameleon Skinks
= 78

 so no skink cloud, tetto, life/light magic etc. the obligatory pair of cowboys and reasonable amount of temple guard gave me a comp 25/40 which i thought was fair, but by all accounts it was a bit of a comp lottery overall.

Game one vs dwarves, jacks a great dude, a newer player that's been gaming lately at the hq.  he has a thane with spell eating, bsb, 20ish ironbreakers, 18 hammerers, 2x18 thunderers, 2 gyros, organ with master engineer, grudger and cannon, all with various runes

not an ideal match up first game, so played it cagey. i go first, soulquench off a couple wounds on the grudger and cammies polish it off t1. other cammies start to wound the cannon. skinks move up to try shoot gyro down

 i do a bad job of protecting temple guard and suffer for it. intially i was going to just bumrush his blocks with em, but it wasnt long before they were no good for fighting. cannon does a wound or two to laserdon

 skinks pick up the cannon, and other skinks charge organ gun. i start to gang up on a unit of thunderers, and one scar vet tries to charge out into the other unit but fails. soulquench is eaten but i think i get rid of a gyro. skinks fight the organ gun until his master engineer counters and the skinks flee, but rally in front of his blocks

my poor temple guard are now 4 strong and fleeing, but thats a good thing. in fact that was the best thing that could have happened. they fled from the gyro on the right shooting at them, which stopped me from having to flee the charge from either his blocks or gyro and been caught. as it stands theyre just at max charge range for the gyro, but still plenty of room and not enough turns to flee. phew. one scar vet makes it into thunderers, other one goes into master engineer, and overruns into organ gun. his other unit of thunderers charges some skinks, beat and chase, but fall an inch short of hitting the fleeing temple guard. double phew

 i rally everywhere apart from the temple guard, and the laserdon and 2nd cowboy join the combat against the thunderers. i shoot and magic his gyros, and shoot the heck out of the other thunderers, sending them fleeing

he kills a unit of skirmies and tries to charge the saurus, but i flee to safety. temple guard stay on the board, as do his surviving thunderers. ends up 12-8 my way, which i was happy with. played for a small win and got, this is the way lizo are supposed to go i remember thinking. let the small wins roll!

Game 2 vs helves. He had a botwd shelm deathstar  with prince, bsb noble, l4 high, l1 beasts, 2x5 reavers, frosties and 3 rbts. dawn attack and i get off pretty lightly, while my opponent has his deathstar off to one side. perfect, i can ignore it and get everything else, i thought

 not at a lot of photos for this one. i get in on each side with cammies, one unit shoots off a rbt, panicking the nearby reavers through his fifi and another rbt, panicking the fifi. stays on the board tho. i start poisoning and soulquenching things, and reform to deal with shelms. you can see below a unit of skinks on the left oddly positioned, i had tried charging the rallied reavers and planned to flee anyway. problem was i only fled bugger all, his shelms easily catch me and reform super close to my lines. eek

 fortunately, my dawnstone cowboy steps up to the task, charging out into his bus, challenging out the prince, holding him and his stinkin unit in place for 3 rounds, enough time to send the other cowboy and an awful clip from the saurus. i kill the prince, win by tonnes, and run him down. ok...

thats pretty much it, frosty makes it into slann cohort bunker - derp - but fortunately again, im steadfast and hold, and everyone survives. ends up a 18-2 i think. wasnt expecting that, but ill take it! now where do i get more scar vets from, sheesh
Game 3 was vs woodies. great dude and beautiful army. not 100% on the list, but i think l4 on high, bsb with hail of doom, 30 some odd eternal guard, 3x10 trueflight, 5 scouts, 5 wild riders, eagle and treeman. meaty engagement and i go first

 skinks everywhere! off they go to do what skinks do. on the left i gang up on a unit of glade guard, and on the right its pew pew to the face of scouts. eventually i get both units, although the eagle on the left has skinks for dinner

 i think this game my becalming cogitation is worth its weight in toad slime. cant dispel shooting though, and my skinks disappear quicker than tiny pies at a wake. scar vets shuffle round to get into range of his bunker, and i fiery convocate 17 of the eternal guard. the only time i miscast with the slann all tournament is the only time hes in the temple guard. superstitions eh? his treeman chases skinks while i desperately fire the laserbeam at it, but struggle to get better than s4 hits which do nothing

 this game my skink priest rolls a comet, which i keep on account of the trueflight. get it off now i think. one cowboy gets into his eternal guard bunker, keeping the wild riders in the front arc just to be a dick

 other cowboy goes in, but both are now wounded. between my miscast and shooting, the temple guard suddenly dont like the prospect of a rumble with the treeman, and begin to sidle backwards, leaving it up to skinks to continue to delay it

 lots of missing models here. after 3 or 4 magic phases, the comet comes down and i roll an 11 for the distance i think. regardless, kills my remaining cowboy who had caught the bunker, all his remaining archers, and the wildriders that had just charged my saurus. temple guard get ready to flee from the treeman, and thats that

  ends up a 16-4, beers were bought for my excellent opponent, and im wondering whats happened to my plan of small wins.

Game 4 and I'm playing blimmin Sam blimmin Morgan. Love the guy to bits, a canny and experienced player, but have definately been out for revenge after our game at face off, and it was time for blood!

He's got a scaled down version of his masters list,  Karl franz, mounted bsb, 3 l2's on death, 12ish gw knights, 2x5 reiksguard, hurricanum, 10 skirmies, 16ish swordsmen  and two cannons. heres a blurry photo of bftp and i go first

 now this was sams first time at a tourney with his empire, whereas pretty much all of my practice games had been against empire. why do you think i took high magic lol. aside from the cannons, there was one thing that really frightened me; ghal maraz.
 cammies go after the cannon, but cant quite do the trick. in return he charges em and gets his purple sun perilously close to my lines. doesnt if it and its scroll time. first cannon shot, misfire, blows up. second shot, another misfire. ill take it

 chaffing abounds and a scar vet goes into the flank of the swords, while the other tackles a unit of chaff knights that i forgot were reiksguard. i lie about the slann + temple guard, here he is again in there, terrified of cannon sniping. this turn i unforge ghal maraz, and we are golden. by now ive swapped out 3 spells and now have dual iceshard, miasma, and wildform.

 cowboy finished off chaff knights and kills hurricanum. saurus help other scar vet polish off swoardmen and no more purple sun. sam decides he cant back up far enough and charges the temple guard. wins combat but i hold. my turn i get a few spells off on the temple guard and win and chase down karl franz and his entourage. stoked! last couple turns i go through and pick up the rest of his army

big win to the tune of 20-0 and vengeance is mine. cokes were bought and much astonishment was had by all at my 66 bps so far. whats going on here?

Last game vs ong, and its the jaberslythe from the dwellers. He had about as filthy as you can get with the greenies,  l4 orc with mr3 and shrunken head in there, blorc bsb, gobbo scroll caddy, 2x5 wolf riders, wolf hero, 3 wolf chariots, 38 savages, 8 trolls, chukka, lobba, 2 ddivers and 2 manglers. another opponent who i owed a thrashing after previous games, but i wasnt too keen on the match up this time. blood and glory, worth 800 for breaking the other chap first and remaining unbroken

being a sneaky greenie, all the waaghtillery that mattered was fairly well protected, and his chariots were a good counter to my skinks. i kill a chukka and get his scroll out. in return he doesnt move much, gets my scroll on a foot, and waaghtillery does little

 more of the same, except i think his trolls may have failed stupidity. i start to close in on the left, and all my shooting wounds all the chariots, but crucially doesnt actually kill any. i do go ahead and unforge his mr3 though...
in return i stop the foot, catch a few chariots, and lobba picks up my laserdon. i get a stand and shoot on some wolf riders at the top left, killing enough to force a panic which they fail, and run onto a mangler behind and panics a doom diver

 my turn a scar vet chases down a chariot of his, chaff keeps on fighting and shooting for little return, but i do get a fiery convocation onto his savages, rolling fucking hot for 22 wounds and 18 deaths. managable for a cowboy? i only lose by one when he charges into said cowboy, but i fail a ld finally and get run down

 no complaints here, i put saurus and remaining cowboy + temple guard into the remains of the savages. a cheeky boosted hand of glory on the saurus nets me the win, and saurus run em down, breaking his fortitude. trolls fail stupidity, and look onwards as i clean up the rest of his army

 although i did lose a bit in this game, the extra fortitude points were enough to give me another 20-0, and all my warhammer scores were settled, it seemed. very lucky on a few counts here, not a single foot went off, and the waaaghtillery was less than impressive, for which i was very grateful.

and onto settled scores in general. after another 20-0, people were already starting to congratulate me. nonsense, i thought, ive got loremaster high lizo. with saurus! welp, the points came in and fuck me sideways - i won the bloody thing. whoop! 
well done to all our lot too, with johannes 3rd, nick 4th, rhys in 8th (with beastmen!) jib jib at 11th, and joel (first oz tourney), mikey and jack (first tourney) in 37th, 41st and 46th respectively. nice one fullas

johannes isnt so sure about our victory helmets tho, but nick couldnt be franzier now he has his own thunder hammer. i was very pleased to have a lucky charm skink priest mal patel about lol

so thanks to al and all the peeps at house of war for a great event, def sign up to march of war - 4$ pots! thanks to my opponents for 5 great games, and mal - super glad you're coming to cancon with us now lolol

so there we have it, my very first individual 1st place at a warhammer tourney. turns out all you need is loremaster high and cowboys. well that and the usual dirty half dozen regular tourney winners to not attend also lol. there i was thinking 3+ ward saves ftw all this time. very pleased to have done well straight out the gate with my lizos tho, so you might be seeing more of them in the future. next up though, ive had a hell of a crafternoon today, so updates on that, the high elves, and a touch of renovations at the hq.

so until then, im going to continue to enjoy a touch of schadenfreude, but you stay tuned - and take your shirt off!